I was really surprised to see this addition to the game, as most games I have played have CPU players do nothing unless it’s necessary. It makes you think carefully about which leaders to move, and where. It’s not just you – this also happens between other lands too (the AI players in the game). Occasionally, other kingdoms will attack your own territories! If you don’t have the proper protection, such as leaders and monsters in your territory, you face losing that land and will have to take it back. Something you need to watch out for are invasions. When that doesn’t work, the player must use some of that precious mana in order to summon monsters, or risk being unprepared for an upcoming invasion! While playing, I would often try to only attack the leaders so I could try and capture their monsters and save myself the mana it would cost to summon them. By taking out other leaders and leaving behind their monsters, you can capture them and make them your own! This adds another level of strategy to this game that I really liked. One feature I thought was interesting was that certain characters are “leaders” and if the leader is defeated all the monsters that are assigned to them will also leave as they have no one to guide them. If only it would do just a little bit more damage! This goes back and forth until all the leaders have been defeated or decide to retreat.īy taking out all the leaders, or having them retreat, you are declared the winner and take over the land you were fighting for. Afterward, you can use your skills to attack the enemies. Here you take characters and move them around a certain number of hexagons on the map. So, if you enjoyed those games or others like it, you may enjoy this as well. It feels very similar to something like Final Fantasy Tactics or Mario + Rabbids Kingdom Battle. This further expands upon her character even if only a little bit, which I really enjoyed. The game continues this with small, but quirky dialogues that will have her say something along the lines of “We’ll hit the bar for our victory!” after taking over a territory. She’s a pirate who enjoys alcohol a little too much that has to protect the Brigandine of Ego. Personally, I went with the United Islands of Mirelva with Stella Hamett being the leader.Īs I progressed through the game, I learned more about her backstory. The game leaves us with a choice of six different kingdoms to choose from. I was already excited to delve deeper into the story based on the introduction alone. However, that book was destroyed in the flames of the war.Įarly on in the game, you find that a Kingdom is splitting off to become its own nation! These battles were recorded in a book named “The Legend of Runersia” which faithfully detailed the events during that time. The Rune Knights each had very powerful stones called Brigandines. Long ago, mana was used and abused by people called Rune Knights, who often fought among one another. The opening cut-scene gives you the main idea of how the story goes. With six different characters to choose from, and each having their own storyline, there is a lot of content that I just haven’t gotten to yet but I am very excited to continue my journey through Runersia and see what else this game has to offer. With multiple story-lines to watch unfold, interesting gameplay, and different characters to choose from, it was a quick and easy choice to review this game.ĭo the trailers hold true to the actual gameplay itself? Or is it doomed to be lost with the slew of other tactical Nintendo Switch games?Ģ0 Hours Played // Review Copy Provided // $49.99 A Captivating Story Brigandine: The Legend of Runersia is a tactical RPG where you primarily attack enemy bases in order to conquer other lands.